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- Basic Concepts UT2k4 (3,840 bytes)
6: Controllable objects like Pawns have their own Rootnode to which you can link all the actions that the pa...
21: ... Pawns are controllable Actors and have their own RootNode (see below). The menu also gives access to the Ca...
28: ...ction sequence or actions that can be attached to Rootnodes to control your characters, cameras and objects.... - Node System (1,101 bytes)
5: Every [[RootNode]] is the beginning of a '''Node Tree'''. The Cont...
10: Nodes that qualify as Root are: RootNode and KeyInputNode - My first Movie UT2k4 (11,559 bytes)
65: ...this in the next chapter. For now, let's move the RootNode somewhere convenient. Do this by right-clicking o... - UT2004 bugs (12,344 bytes)
118: * fixed a bug where RootNodes wouldn't attach to its Pawn
209: * Fixed RootNode tree-hiding - Controller (2,279 bytes)
15: ...cene. Node tree starting nodes (Root Nodes) are [[RootNode]] and [[KeyInputNode]].
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