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  1. Basic Concepts UT2k4 (3,840 bytes)
    6: Controllable objects like Pawns have their own Rootnode to which you can link all the actions that the pa...
    21: ... Pawns are controllable Actors and have their own RootNode (see below). The menu also gives access to the Ca...
    28: ...ction sequence or actions that can be attached to Rootnodes to control your characters, cameras and objects....
  2. Node System (1,101 bytes)
    5: Every [[RootNode]] is the beginning of a '''Node Tree'''. The Cont...
    10: Nodes that qualify as Root are: RootNode and KeyInputNode
  3. My first Movie UT2k4 (11,559 bytes)
    65: ...this in the next chapter. For now, let's move the RootNode somewhere convenient. Do this by right-clicking o...
  4. UT2004 bugs (12,344 bytes)
    118: * fixed a bug where RootNodes wouldn't attach to its Pawn
    209: * Fixed RootNode tree-hiding
  5. Controller (2,279 bytes)
    15: ...cene. Node tree starting nodes (Root Nodes) are [[RootNode]] and [[KeyInputNode]].

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