Talk:Bugs

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The Textinput would still need some general tweaking but improved a lot. Also, some people reported Crashes to Desktop, though they were not reproduceable.
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Feedback sorted top-down by versions. Please leave a note when you find stuff!
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--[[User:PersonTwoOneEightFour|fiezi]] 05:49, 20 June 2006 (MEST)
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.bat starts moviesandbox in windowed mode but no menue appears.
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== feedback version 0.5 ==
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Atm MSBver1320beta seems not to work on a clean .3369 ut04 version
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Let me know if you find any bugs!
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--[[User:Polygonal|Polygonal]] 21:44, 25 July 2006 (MEST)
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This issue is adressed in the next Patch to be made available on Monday
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[[oldBugTalk]]
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<h2>Suggestion: Camera placement</h2>
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Camera placement logic is currently a bit counter productive.
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Atm the camera is placed in the same way like a character. It seems to be created at the point you are looking at. Sadly it tends to snap to the nearest wall or floor. Than you are forced to fly around, trying to move and rotate the camera into the desired shot direction. Hard work with this very small preview window. The first workaround for me was to fly around, search my shotdirection, than rotate 90 degree, go a bit back, create the camera and adjust it by flying around the cam and slightly moving it in small steps.
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The result was that such camera placement feels not intuitive. There is a harsh splitt between flying around like a virtual camera or director and the following camera placement&alignment.
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I understand that this is technical needed (due node creation).
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Why don't you just create the camera a small distance away of the current users view (using the same view axis, f.ex. 64 units in front)?
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The cam could be displayed as wireframed object, maybe framing the scene with their current FOV?
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Than it would feel much more like directing - fly, search your shot, step slightly back and create a cam node.
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btw: great work so far!
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--[[User:Polygonal|Polygonal]] 22:10, 31 July 2006 (MEST)
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Very good suggestion and thanks for the input. I plan on doing shortcuts for creating various things at the point you are, like keyframes and cameras with the simple press of a button - and also move them by flying around (as it sometimes makes a lot more sense, just like you say...).<br>
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I am aware of this and it might make it into one of the later updates, once the really mean bugs are dead...
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Also, it isn't that much work to make the user interface adjustable and configurable from the ini file, it's just something i haven't been focusing on yet. I hear you there (especially with the preview window).
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--[[User:PersonTwoOneEightFour|fiezi]] 23:20, 31 July 2006 (MEST)
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<h3>feedback ver1325 following "my first movie&basic cameras"</h3>
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<hr>
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the download link in the tutorial is 404.
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<br>i run msb in fullscreen 1024*768, in windowed mode the menu is too tiny.
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<br>pawn root node is hard to select, just a small area under the label seems to be interactive.
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<br>randomly targetactor seems to loses interactivity and can't be selected, linked or deleted.
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<br>sometimes it's seems not possible to link a moveto node to a targetactor, deleting the actor and placing a new one helps, but in some causes see top.
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<br>But i found out that working from child to parent and in one flow (without any clicks in between) helps to avoid this, means: first create f.ex. the (target)actor, than the node, connect them immediately and as last link to parent. Try to work "clean" and avoid unneccessary clicks during you work with nodes&actors and all will be fine.
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<br>sadly saving does not create a savefile (or i just can't puzzle out how to load it).
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--[[User:Polygonal|Polygonal]] 22:49, 1 August 2006 (MEST)
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I hear you on the interface front, but i think it might take some time until i can make these things customiseable. I might implement some basic customisation in the next update (next week).
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The bug with loading/saving is strange. What you can try is setting "bFirstStart=True" in the MSBCode.ini. Hopefully that will help. I'll look into this in the next update as well and try to come up with a better solution (wthout any bFirstStart thing at all).
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Thanks so much for your feedback!
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--[[User:PersonTwoOneEightFour|fiezi]] 20:42, 3 August 2006 (MEST)
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"bFirstStart=True" was it (i changed it to False following your update instructions)
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now save&load works fine.
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--[[User:84.143.38.173|84.143.38.173]] 22:33, 3 August 2006 (MEST)
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Current revision

Feedback sorted top-down by versions. Please leave a note when you find stuff!

[edit] feedback version 0.5

Let me know if you find any bugs!

oldBugTalk

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