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Paul Marino and the AMAS<br>
Paul Marino and the AMAS<br>
florian berger<br>
florian berger<br>
-
andreas jalsovec<br>
+
hannah perner-wilson<br>
-
hannah perner-wilson.<br>
+
klaus neumann<br>
klaus neumann<br>
alexander scholz<br>
alexander scholz<br>

Revision as of 15:07, 3 April 2009

Moviesandbox is an Open Source graphical movie scripting environment, originally developed as a modification for the game Unreal Tournament 2004[1] by Epic Games[2] and soon available under the GNU General Public License

go to the Downloads page to grab a first version or to the code repository at the google code page[3]


Places to go:

  • What is MovieSandbox - gives a brief overview of the Tool and what to do with it.
  • Tutorials - if you are interested in using Moviesandbox, go here and check out a couple of Tutorials.
  • Bugs - things that aren't working yet. Please Read!


Please Register to participate in the discussion to make Moiesandbox better. This is a WIKI and lives from your contributions. The Discussion section is a good place to start if you have ideas about a specific topic. Also, please leave your name and timestamp with the --~~~~ shortcut or the corresponding icon on the Page Edit Menu.



initial MovieSandbox was created by friedrich kirschner of machinimag.com[4] with help from

Paul Marino and the AMAS
florian berger
hannah perner-wilson
klaus neumann
alexander scholz
the state ministry of art and science of saxony, germany
the trans media academy Hellerau
the ars electronica futurelab
the eyebeam center for art and technology
and the GeorgiaTech TUIO group.


For additional information, please feel free to contact friedrich[AT]moviesandbox[DOT]net

Personal tools
Moviesandbox for UT2004