ToDo
From Moviesandbox
current Tasks
- maybe nest Lipsyncing to LipsyncHead first -- alpha, UDP port is 2184
- LipSyncTextures non-looping
- enable custom skeleton keys and Poses
- apply LipsyncHead to skeletal Mesh (skinswapping/Bone compatibility)
- adress Textinput
- "Movement Filter"/"Behavior" System
- rewrite save-game code to allow for changes to the original Map
- rewrite Mouse Code to allow for multiple selections
- 3D and 2D Action nesting
- Lipsync Object
- Minimap support for complex action lists
- Object UDP-out
- better Input Recorder support
- selected NodeButtons highlight relevant Actors
helper Application related
- multiple Joystiq input to vvvv
- then switch to C++ or Java
- integrate the Unreal Package Tool[1], somehow.
future Tasks
- Multiplayer support
- seperate Animation and Pawn Editor
- Animation *.bvh File support
- Video recording support for 2D-Pawns and -Props