Node
From Moviesandbox
(Difference between revisions)
Line 32: | Line 32: | ||
[[Category:Code Index]] | [[Category:Code Index]] | ||
+ | |||
+ | [[Template:ClassTemplate]] |
Revision as of 14:25, 18 March 2009
Contents |
class Node
derived from: ListButton
Nodes are scripted actions that get called when a scene is playing.
Members:
NodeIO * nodeIn
A button that lets you click-select the previous Node, to which this node will be attached in a node tree.
NodeIO * nodeOut
A button that lets you click-select the next Node, to which this node will be attached in a node tree.
Node * childNode
The actual next Node that will be executed in the Node tree once this one is finished executing.
bool bInstant
If this Node is an instant executing node. Not used in code for now!
int nodeBranch
position of the node in the node tree. Is used for removing nodes and later, for loops.
Functions:
See also: Controller, NodeIO, ListButtonTemplate:ClassTemplate