Lipsync Tutorial UT2k4

From Moviesandbox

(Difference between revisions)
Jump to: navigation, search
m
Line 1: Line 1:
How Lipsync works:<br>
How Lipsync works:<br>
(sorry for the abbreviation)
(sorry for the abbreviation)
-
# Start "AudioTool"
+
# Start "AudioTool" from the 'MovieSandbox\MSBTools\' directory
# Select your input device (=microphone) first if you want to use live-input
# Select your input device (=microphone) first if you want to use live-input
# Set a channel and remember it (upper right hand corner)
# Set a channel and remember it (upper right hand corner)

Revision as of 03:32, 17 September 2007

How Lipsync works:
(sorry for the abbreviation)

  1. Start "AudioTool" from the 'MovieSandbox\MSBTools\' directory
  2. Select your input device (=microphone) first if you want to use live-input
  3. Set a channel and remember it (upper right hand corner)
  4. click on "Live"
  5. now in moviesandbox, go to voxeleditor and load a voxelcharacter or quickly draw one
  6. open the console (for most people the tilde key ~)
  7. type in 'switchmouth'
  8. now paint your mouth
  9. if you selected channel one before, you can talk right away and you'll see how your mouth animates.
  10. alternatively, browse to a sound file and click play!
  11. you can also record... (doh).
  12. In the scene editor, you can set the character's channel with the microphone icon.

I SO promise to go into more detail about this. It really is just a rough sketch of what's about to come, but i wanted to give you something to play with.

Personal tools
Moviesandbox for UT2004