ToDo

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<h2>version 1320 release fixes and features: ''first beta'' </h2>
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* Actor keyframing
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* Voxel Editor gets Voxel-Scaling functionality
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* include "paintable" face parts (mouth)
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* include "Browser" for savegames, Poses, Voxelcharacters and -parts.
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* setPose should get a buttonlist of all saved poses as well
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* create Mac and Linux Shortcuts
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* general bugfixing
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<h2>version 1400Beta release fixes and features: </h2>
<h2>version 1400Beta release fixes and features: </h2>

Revision as of 08:12, 10 August 2006


Contents

version 1400Beta release fixes and features:

  • bugfixes according to community support
  • merging scenes
  • object finder/navigator
  • select objects close to other objects with a list
  • import/export for Poses, characters, Props, etc.
  • restructure icon positions and interface
  • more Actions
  • Animation Editor instead of just simple poses
  • integration with vvvv toolsets

moved from 1320 BETA:

  • more complex Savegame referencing (allows Actor cross referencing)
  • customize Characters after loading

more structural things

  • revisit Savegame organisation
  • include select, multi-select and copy/paste
  • implement shortcuts

mid-term Tasks

  • create browser windows
  • 3D,2D and Actor Action nesting (to create self-running actors)
  • Minimap support for complex action lists
  • collision box around things should adjust to shape of things.
  • characters should be able to sit down (collision/physics wise)
  • incorporate some sort of project Management

helper Application related

  • switch to C++ or Java or Processing
  • integrate the Unreal Package Tool[1], somehow.

dreaming at night...

  • Multiplayer support
  • Animation *.bvh File support
  • Video recording support for 2D-Pawns and -Props
  • 3D-Milk-Scanner support
  • haptic Puppet Control support
  • Automated VoxelPawn creation
  • DIY MoCap Tool Support
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