ToDo

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* include "paintable" Mouthparts
* include "paintable" Mouthparts
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** Fixed
+
** done
-
* Fix Voxel rotation
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-
** Fixed
+
* implement a "talking" texture for the standard unreal pawn and fix the sorting bug
* implement a "talking" texture for the standard unreal pawn and fix the sorting bug
-
** Fixed
+
** done
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* Fix lost attachents when restarting movie
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-
** Fixed
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-
* ListButtons should collapse when clicking on other Listbuttons
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-
** Fixed
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<h2>version 1320 release fixes and features: ''first open beta'' </h2>
<h2>version 1320 release fixes and features: ''first open beta'' </h2>

Revision as of 03:31, 20 June 2006

Contents

version 1310 Release fixes and features:

  • include "paintable" Mouthparts
    • done
  • implement a "talking" texture for the standard unreal pawn and fix the sorting bug
    • done

version 1320 release fixes and features: first open beta

  • more complex Savegame referencing (allows Actor cross referencing)
  • Voxel Editor gets Voxel-Scaling functionality
  • include "paintable" eye parts
  • managing savegames
  • importing Poses
  • customize Characters after loading
  • select objects close to other objects with a list
  • restructure icon positions
  • object finder
  • create Mac and Linux Shortcuts

more structural things

  • restructure all Actions so we can do undo (make exec functions so we can set KeyBindings)
  • revisit TextInput
  • revisit Savegame organisation
  • restructure Mouse Object
  • disable all buttons if one is pressed - special case: ListButton. Should be more modular!


mid-term Tasks

  • redo interface
  • create browser windows
  • 3D,2D and Actor Action nesting (to create self-running actors)
  • Minimap support for complex action lists
  • collision box around things should adjust to shape of things.
  • characters should be able to sit down (collision/physics wise)
  • incorporate some sort of project Management

helper Application related

  • switch to C++ or Java
  • integrate the Unreal Package Tool[1], somehow.

future Tasks

  • Multiplayer support
  • Animation *.bvh File support
  • Video recording support for 2D-Pawns and -Props
  • Automated VoxelPawn creation
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