ToDo
From Moviesandbox
(Difference between revisions)
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<h2>current Tasks</h2> | <h2>current Tasks</h2> | ||
* maybe nest Lipsyncing to LipsyncHead first | * maybe nest Lipsyncing to LipsyncHead first | ||
+ | * LipSyncTextures non-looping | ||
* enable custom skeleton keys and Poses | * enable custom skeleton keys and Poses | ||
* apply LipsyncHead to skeletal Mesh (skinswapping/Bone compatibility) | * apply LipsyncHead to skeletal Mesh (skinswapping/Bone compatibility) |
Revision as of 20:06, 16 April 2006
current Tasks
- maybe nest Lipsyncing to LipsyncHead first
- LipSyncTextures non-looping
- enable custom skeleton keys and Poses
- apply LipsyncHead to skeletal Mesh (skinswapping/Bone compatibility)
- adress Textinput
- "Movement Filter"/"Behavior" System
- rewrite save-game code to allow for changes to the original Map
- rewrite Mouse Code to allow for multiple selections
- 3D and 2D Action nesting
- Lipsync Object
- Minimap support for complex action lists
- Object UDP-out
- better Input Recorder support
helper Application related
- multiple Joystiq input to vvvv
- then switch to C++ or Java
- integrate the Unreal Package Tool[1], somehow.
future Tasks
- Multiplayer support
- seperate Animation and Pawn Editor
- Animation *.bvh File support
- Video recording support for 2D-Pawns and -Props