Bugs
From Moviesandbox
(Difference between revisions)
(→Date: 6-20-2006 ===) |
m (Reverted edit of PersonTwoOneEightFour, changed back to last version by 24.199.105.221) |
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* Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though. | * Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though. | ||
| + | * Screenresolution has to be set to 1024x768 or Object picking will not work correctly | ||
================= Date: 4-10-2006 ==================== | ================= Date: 4-10-2006 ==================== | ||
* Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching. | * Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching. | ||
| + | |||
| + | ================= Date: 4-17-2006 ==================== | ||
| + | |||
| + | * Settexture: Text input will feed text into console if "t" is typed. | ||
| + | |||
| + | ================= Date: 5-21-2006 ==================== | ||
| + | |||
| + | * Spritepawn: Z-buff definition places sprite behind static meshes. | ||
| + | -> might be a huge thing. | ||
================= Date: 6-03-2006 ==================== | ================= Date: 6-03-2006 ==================== | ||
| - | * | + | * Text Input: "R" character causes text to be fed to console input. |
| - | + | ||
Revision as of 00:32, 20 June 2006
- Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though.
- Screenresolution has to be set to 1024x768 or Object picking will not work correctly
Contents |
=========== Date: 4-10-2006 ==============
- Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching.
=========== Date: 4-17-2006 ==============
- Settexture: Text input will feed text into console if "t" is typed.
=========== Date: 5-21-2006 ==============
- Spritepawn: Z-buff definition places sprite behind static meshes.
-> might be a huge thing.
=========== Date: 6-03-2006 ==============
- Text Input: "R" character causes text to be fed to console input.

