Bugs
From Moviesandbox
(Difference between revisions)
(→Date: 5-21-2006 ===) |
|||
Line 1: | Line 1: | ||
+ | __NOTOC__ | ||
+ | |||
* Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though. | * Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though. | ||
* Screenresolution has to be set to 1024x768 or Object picking will not work correctly | * Screenresolution has to be set to 1024x768 or Object picking will not work correctly | ||
Line 5: | Line 7: | ||
* Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching. | * Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching. | ||
- | |||
- | ================= Date: 4-17-2006 ==================== | ||
- | |||
- | * Settexture: Text input will feed text into console if "t" is typed. | ||
================= Date: 5-21-2006 ==================== | ================= Date: 5-21-2006 ==================== | ||
* Spritepawn: Z-buff definition places sprite behind static meshes. | * Spritepawn: Z-buff definition places sprite behind static meshes. | ||
- | + | ** Fixed: Was a Level problem. Though, there are still problems with DecoLayers and Terrain. | |
================= Date: 6-03-2006 ==================== | ================= Date: 6-03-2006 ==================== | ||
+ | * Settexture: Text input will feed text into console if "t" is typed. | ||
* Text Input: "R" character causes text to be fed to console input. | * Text Input: "R" character causes text to be fed to console input. | ||
+ | ** Can you tell me which version you are using? The Alpha1305 should have adressed Textinput trouble..Quick fix: In the User.ini, remove the command after "R=...". It's a key-binding issue that arises with your own ini file. |
Revision as of 15:38, 6 June 2006
- Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though.
- Screenresolution has to be set to 1024x768 or Object picking will not work correctly
=========== Date: 4-10-2006 ==============
- Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching.
=========== Date: 5-21-2006 ==============
- Spritepawn: Z-buff definition places sprite behind static meshes.
- Fixed: Was a Level problem. Though, there are still problems with DecoLayers and Terrain.
=========== Date: 6-03-2006 ==============
- Settexture: Text input will feed text into console if "t" is typed.
- Text Input: "R" character causes text to be fed to console input.
- Can you tell me which version you are using? The Alpha1305 should have adressed Textinput trouble..Quick fix: In the User.ini, remove the command after "R=...". It's a key-binding issue that arises with your own ini file.