ToDo
From Moviesandbox
(Difference between revisions)
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- | <h2> | + | <h2>version 1310 release fixes and features:</h2> |
+ | * implement a "talking" texture for the standard unreal pawn | ||
+ | * include "paintable" Mouthparts | ||
+ | * Fix Voxel rotation | ||
+ | * Fix lost attachents when restarting movie | ||
+ | * Double check spawning and warn when PlayerController cannot spawn things | ||
+ | * ListButtons should collapse when clicking on other Listbuttons | ||
+ | |||
+ | <h2>version 1320 release fixes and features:</h2> | ||
+ | * more complex Savegame referencing (allows Actor cross referencing) | ||
+ | * Fix Bug where ScriptRoots get executed in Edit Mode | ||
+ | * Voxel Editor gets Voxel-Scaling functionality | ||
+ | * importing Poses | ||
+ | * customize Characters after loading | ||
+ | |||
+ | |||
+ | <h2>mid-term Tasks</h2> | ||
+ | * redo interface | ||
* create browser windows | * create browser windows | ||
* 3D,2D and Actor Action nesting (to create sel-running actors) | * 3D,2D and Actor Action nesting (to create sel-running actors) | ||
* Minimap support for complex action lists | * Minimap support for complex action lists | ||
- | * split into three parts: character editor, animation editor, scene editor | ||
* collision box around things should adjust to shape of things. | * collision box around things should adjust to shape of things. | ||
* characters should be able to sit down (collision/physics wise) | * characters should be able to sit down (collision/physics wise) | ||
- | * | + | * incorporate some sort of project Management |
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<h2>helper Application related</h2> | <h2>helper Application related</h2> | ||
- | * | + | * switch to C++ or Java |
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* integrate the Unreal Package Tool[http://www.acordero.org/prog_proj_UTPT.html], somehow. | * integrate the Unreal Package Tool[http://www.acordero.org/prog_proj_UTPT.html], somehow. | ||
<h2>future Tasks</h2> | <h2>future Tasks</h2> | ||
* Multiplayer support | * Multiplayer support | ||
- | * seperate Animation and Pawn Editor | ||
* Animation *.bvh File support | * Animation *.bvh File support | ||
* Video recording support for 2D-Pawns and -Props | * Video recording support for 2D-Pawns and -Props | ||
* Automated VoxelPawn creation | * Automated VoxelPawn creation |
Revision as of 14:15, 7 June 2006
Contents |
version 1310 release fixes and features:
- implement a "talking" texture for the standard unreal pawn
- include "paintable" Mouthparts
- Fix Voxel rotation
- Fix lost attachents when restarting movie
- Double check spawning and warn when PlayerController cannot spawn things
- ListButtons should collapse when clicking on other Listbuttons
version 1320 release fixes and features:
- more complex Savegame referencing (allows Actor cross referencing)
- Fix Bug where ScriptRoots get executed in Edit Mode
- Voxel Editor gets Voxel-Scaling functionality
- importing Poses
- customize Characters after loading
mid-term Tasks
- redo interface
- create browser windows
- 3D,2D and Actor Action nesting (to create sel-running actors)
- Minimap support for complex action lists
- collision box around things should adjust to shape of things.
- characters should be able to sit down (collision/physics wise)
- incorporate some sort of project Management
helper Application related
- switch to C++ or Java
- integrate the Unreal Package Tool[1], somehow.
future Tasks
- Multiplayer support
- Animation *.bvh File support
- Video recording support for 2D-Pawns and -Props
- Automated VoxelPawn creation