Node

From Moviesandbox

(Difference between revisions)
Jump to: navigation, search
(Replacing page with '{{ClassTemplate}}')
Current revision (14:37, 18 March 2009) (edit) (undo)
 
(One intermediate revision not shown.)
Line 1: Line 1:
-
{{ClassTemplate}}
+
<h1>class Node</h1>
 +
''derived from: [[ListButton]]''
 +
 
 +
Nodes are scripted actions that get called when a scene is playing.
 +
 
 +
<h3>Members:</h3>
 +
 
 +
<h4>[[NodeIO]] * nodeIn </h4>
 +
 
 +
A button that lets you click-select the previous Node, to which this node will be attached in a node tree.
 +
 
 +
<h4>[[NodeIO]] * nodeOut</h4>
 +
 
 +
A button that lets you click-select the next Node, to which this node will be attached in a node tree.
 +
 
 +
<h4>[[Node]] * childNode</h4>
 +
 
 +
The actual next Node that will be executed in the Node tree once this one is finished executing.
 +
 
 +
<h4>bool bInstant</h4>
 +
 
 +
If this Node is an instant executing node. Not used in code for now!
 +
 
 +
<h4>int nodeBranch</h4>
 +
 
 +
position of the node in the node tree. Is used for removing nodes and later, for loops.
 +
 
 +
<h3>Functions:</h3>
 +
 
 +
 
 +
See also: [[Controller]], [[NodeIO]]
 +
 
 +
[[Category:Code Index]]

Current revision

Contents

[edit] class Node

derived from: ListButton

Nodes are scripted actions that get called when a scene is playing.

[edit] Members:

[edit] NodeIO * nodeIn

A button that lets you click-select the previous Node, to which this node will be attached in a node tree.

[edit] NodeIO * nodeOut

A button that lets you click-select the next Node, to which this node will be attached in a node tree.

[edit] Node * childNode

The actual next Node that will be executed in the Node tree once this one is finished executing.

[edit] bool bInstant

If this Node is an instant executing node. Not used in code for now!

[edit] int nodeBranch

position of the node in the node tree. Is used for removing nodes and later, for loops.

[edit] Functions:


See also: Controller, NodeIO

Personal tools
Moviesandbox for UT2004