Features
From Moviesandbox
(Difference between revisions)
m |
|||
Line 35: | Line 35: | ||
<h3>Workflow</h3> | <h3>Workflow</h3> | ||
* Root Nodes can hide Action Lists | * Root Nodes can hide Action Lists | ||
- | |||
- | <h2>soon to be implemented Features</h2> | ||
- | * support for 3D scanning | ||
- | * support for haptic posing interface |
Revision as of 04:17, 23 July 2006
If you would like to discuss the feature list, please do so by clicking on the Talk:Features tab above this window. Feel free to suggest new features there.
Contents |
implemented Features
Key Features
- customizable Graphical User Interface
- Hypergraph with Loops and multiple in-out
- simple Animation Pose Editor
- Keyboard Input and UDP Input support
- 3D character Editor
- 2D character Editor
Objects
- Move/Rotate/Scale all Objects
- Object specific menus
- Object Movement/Rotation Tweening
- Spawn custom Pawn models
- Spawn dynamic Lights
- Camera Preview window with Field Of View support
- realtime Camera Depth of Field
- 2D-Props and -Pawns
- attach objects to Bones (e.g. bottle->hand)
- easy access to UT2004 advanced Properties Tab (Windows only)
Animation
- InGame Animation Preview and Tweaking
- Poses add to existing Animations
- Pose tweening
- Lipsyncing workflow with vvvv[1] and Lipsync Patch.
- Camerakey Objects define Camerapaths
Actions
- Loops and multi-In/Out
Workflow
- Root Nodes can hide Action Lists