Bugs

From Moviesandbox

(Difference between revisions)
Jump to: navigation, search
(Date: 6-03-2006 ===)
Line 2: Line 2:
* Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though.
* Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though.
- 
-
* Screenresolution has to be set to 1024x768 or Object picking will not work correctly
 
-
** Fixed: thanks to Florain Berger for help with the maths!
 
-
================= Date: 4-10-2006 ====================
 
- 
* Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching.
* Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching.
- 
-
================= Date: 5-21-2006 ====================
 
- 
-
* Spritepawn: Z-buff definition places sprite behind static meshes.
 
-
** Fixed: Was a Level problem. Though, there are still problems with DecoLayers and Terrain.
 
- 
-
================= Date: 6-03-2006 ====================
 
- 
* Settexture: Text input will feed text into console if "t" is typed.Text Input: "R" character causes text to be fed to console input.
* Settexture: Text input will feed text into console if "t" is typed.Text Input: "R" character causes text to be fed to console input.
** Workaround: In the User.ini, remove the command after "R=...". It's a key-binding issue that arises with your own ini file. Still working on the real fix though.
** Workaround: In the User.ini, remove the command after "R=...". It's a key-binding issue that arises with your own ini file. Still working on the real fix though.
 +
* RootNode hiding doesn't work
-
================= Date: 6-20-2006 ====================
+
----
 +
=================== Fixed for version 1310 ===========================
 +
 +
* Screenresolution has to be set to 1024x768 or Object picking will not work correctly
 +
** Fixed: thanks to Florain Berger for help with the maths!
* Cannot set Properties to "None" by clicking in the open.
* Cannot set Properties to "None" by clicking in the open.
** Fixed!
** Fixed!
-
 
+
* Spritepawn: Z-buff definition places sprite behind static meshes.
-
* RootNode hiding doesn't work
+
** Fixed: Was a Level problem. Though, there are still problems with DecoLayers and Terrain.

Revision as of 00:36, 20 June 2006


  • Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though.
  • Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching.
  • Settexture: Text input will feed text into console if "t" is typed.Text Input: "R" character causes text to be fed to console input.
    • Workaround: In the User.ini, remove the command after "R=...". It's a key-binding issue that arises with your own ini file. Still working on the real fix though.
  • RootNode hiding doesn't work

============= Fixed for version 1310 =====================
  • Screenresolution has to be set to 1024x768 or Object picking will not work correctly
    • Fixed: thanks to Florain Berger for help with the maths!
  • Cannot set Properties to "None" by clicking in the open.
    • Fixed!
  • Spritepawn: Z-buff definition places sprite behind static meshes.
    • Fixed: Was a Level problem. Though, there are still problems with DecoLayers and Terrain.
Personal tools
Moviesandbox for UT2004