Bugs

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(Date: 4-15-2006 ===)
(Date: 4-15-2006 ===)
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* Loadgames do not take Codechanges into account
* Loadgames do not take Codechanges into account
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================= Date: 4-15-2006 ====================
 
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* Scripting nodes will sometimes lose their nodeouts. This is replicable by saving the current scene and reloading. Nodes will load without the children nodes attached.
 

Revision as of 22:11, 15 April 2006

  • Textinput only works correctly when mouse is not over any button.
  • Textinput erase is flaky.
  • Node Linking only works from NodeIn to NodeOut, not the other way around. Unlinking works for both though.
  • Camera Preview window takes whole screen if properties pop up too low on screen
  • UDP Input needs to change Port after reloading
  • Screenresolution has to be set to 1024x768 or Object picking will not work correctly
=========== Date: 4-10-2006 ==============
  • Enabling of depth-of-field (DOF) results in interpolated frame between setcam switching.
  • Loadgames do not take Codechanges into account
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